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Resident evil dining room
Resident evil dining room





This is, sadly, not enough for the Magnum, but it is enough for a stabilizer, which decreases your reload time. Pick up the antique coin from the table by the 44 Magnum. The three bird cages - two right in front of you when you walk in and one on the table to your right - are where you spend your antique coins. (Sadly, you can’t reclaim any ammo already loaded into the G17 - we tried.) Use the repair kit to turn this into an M19 handgun, which is more powerful than the deputy’s G17 handgun that you’ve been using. Pick up the broken handgun from the bed to your left.

resident evil dining room

The trailer in the middle of the yard is your next safe room. Chem fluid from the crate to the right of the trailer’s door.Between the two sets of steps on the back porch, look for a sheet of metal - pull that aside and smash the crate under the porch for a repair kit.Separating agent on the windowsill above and to the left of that pot - this will break down items you’ve previously combined.An antique coin in a flower pot down a small alley to the left of the back porch.Gunpowder in the rusty basin behind the trailer.Supplements by the door with the electronic locks - these can be combined with chem fluid to make psychostimulants or neuro rounds.Your goal is that trailer in the middle of the yard, but there are some things to grab first. Turn left on the porch and take it to the far end to pick up a green herb and some gunpowder.

resident evil dining room resident evil dining room resident evil dining room

Well, not escape, per se, but at least you’re outside. Take the red dog’s head upstairs and install it into the Cerberus door to escape. Full Resident Evil 7 guide table of contentsģ-2 shadow puzzle, outhouse, fighting Margueriteģ-3 The greenhouse, lantern puzzle and D-Series arm.Table of contents 3-1 The back yard, trailer, old house and the cellar







Resident evil dining room