

But there is some light at the end of the tunnel since Activision has come out to say they intend to fix the problems. From missing DLC, missing achievements, and UI/technical glitches, it hasn’t been a smooth rerelease (and that isn’t even close to the issue the ports have received on the PC). At least, that’s what I hope, despite these titles and some other Activision ports just looking like lazy cash-ins (Prototype collection and upcoming Transformers: Fall of Cybertron).Īs I’m sure you may have seen, these ports are not receiving favorable word of mouth. Unfortunately my wait must continue, but in my opinion these current gen ports show that Activision and/or Marvel are trying to gauge popularity, and that could lead to a brand new title.

Ever since I finished Ultimate Alliance 2, I’ve been waiting for a third title in the series with an even deeper roster of playable heroes and villains. Marvel Ultimate Alliance 2 is almost my all time favorite Marvel game as well (narrowly losing out to Spider-Man: Shattered Dimensions). 2006’s Marvel Ultimate Alliance and 2009’s Marvel Ultimate Alliance 2 are two of my favorite titles from the past console generation. Comics, cartoons, movies, games, toys… I buy into almost everything they put out. If you’ve read a few of my reviews, you should be able to tell that I’m a pretty big Marvel fan. Activision provided the Marvel Ultimate Alliance Bundle for this review. Developer: Raven Software/Vicarious Visions
